Wyszukiwarka
Reklama
Panel użytkownika
Ankieta
Czy korzystasz z abonamentu Xbox Game Pass?

Społeczność





Destiny 2 - zmiany w Nocnych Szturmach
Autor: Marcin Pawłowski   
28.02.2018.
Destiny 2 - zmiany w Nocnych Szturmach

Bungie dalej poprawia Destiny 2 i wraca do sprawdzonych rozwiązań z "jedynki". Tym razem chodzi o Nocne Szturmy.

Zamiast dość irytującego wyścigu z zegarem ponownie nabijamy punkty - za zabijanie oraz tworzenie orbów. Oczywiście nadal trzeba się spieszyć, ponieważ uzbierana pula pomniejsza się wraz z upływem czasu, po 15 minutach o 50% spada wartość zyskiwanych punktów, a po 18 nie dostajemy już żadnych. W trudniejszej, prestiżowej wersji można dodatkowo aktywować modyfikatory wpływające na rozgrywkę i zwiększające mnożnik. W tym przypadku wymagane jest jednak posiadanie rozszerzenia "Klątwa Ozyrysa".

W aktualizacji zmieniono także nieco informacje podawane przez emblematy oraz wprowadzono trochę poprawek. Przykładowo wyeliminowano dawanie przegranej w Próbach Dziewiątki, gdy przeciwny zespół opuścił mecz przed jego rozpoczęciem. Pełna rozpiska poniżej.

Nightfall Strike Scoring

  • Both normal and Prestige Nightfall now have scoring
    - Enemy kills and orb generation will accrue points
    - Highest set scores will display on each Nightfall’s respective emblem
    - Scores above a target value will enable the Nightfall Aura and a fireteam Vanguard Token bonus
    - Total team score will be displayed at the end of the Nightfall in the PGCR

Nightfall Challenge Cards

  • The Prestige Nightfall challenge card allows players to select modifiers for the Prestige Nightfall that affect gameplay and score multipliers
    - Players can select active Elemental modifiers to boost outgoing and incoming damage
    - Players can opt into using a power handicap that will lower their character power level in the Prestige Nightfall but raise the score multiplier
    - Extinguish is always on when applying the Nightfall Challenge Card. If the full fireteam wipes in a respawning restricted area, the fireteam will be returned to orbit
  • Cards cannot be modified once the activity has been launched
  • These cards will drop for DLC owners in the normal or Prestige Nightfall
  • The fireteam leader’s card is applied to the entire fireteam when launching the Prestige Nightfall

Emblem Variants

  • Crucible Emblems
    - Victorious Veteran tracks your lifetime Crucible kills and how many of each class you’ve defeated
    - Victorious Veteran has six variants: the first three variants are class specific, the last three are unlocked after defeating 1000 of that class in PVP
    - This emblem can be purchased from Shaxx after opening 10 faction packages
  • Destination Emblems
    - Lost Sector Emblems have been changed into Destination Emblems that track Lost Sectors Found, Region Chests Opened, and Ghost Scans Discovered
    - Note: Mercury only tracks Lost Sectors and Region Chests
    - Each Destination Emblem has four variants in addition to the default emblem
    - Each variant has a chance to drop from chests in the destination
    - For players who did not have the respective Lost Sector emblems, they may purchase the new destination emblems from the respective vendors after opening 10 faction packages
  • Nightfall Emblems
    - New Nightfall Emblems exist for each individual Nightfall strike and track your high score in that strike
    - Each Nightfall Emblem has 3 variants in addition to the default emblem, these variants have a chance to drop when you hit a certain score tier and complete the Nightfall

Auras

  • Raid Emblem “Glory To The Emperor” tracks total Leviathan clears on Prestige difficulty and unlocks the orange Prestige Raid Aura if you’ve completed a Prestige difficulty raid activity in the last 14 days
  • Trials Emblem “You Are Worthy”  tracks number of flawless tickets and unlocks the blue Trials Aura if you’ve gone flawless in the last 14 days
  • Nightfall Emblems awarded from completing each Nightfall strike track your high score in the respective Nightfall and unlock an aura if your high score in that strike is higher than a global target score

General

  • Opt-in Text Chat for PC is now available in Social Spaces and Public Areas
  • Fireteam members now appear on Destination Map
  • Damage Reduction granted by Armor Masterworks while a Super ability is active has been increased from 3% to 5% per armor piece
  • Fixed an issue where Ammo Masterworks could decrease the maximum ammo capacity of a weapon
  • Fixed an issue where some players would have irretrievable items within the Postmaster
  • The Eater of Worlds Raid Lair will now grant Faction Tokens during Faction Rallies events
  • The Seeker of Brilliance and Seeker of Opulence perks on the Contender Ghost Shell may now trigger during the Crossing encounter of the Eater of Worlds Raid Lair
  • Fixed an issue in Trials of the Nine where players could receive erroneous losses if the opposing team left before match start
  • Fixed an issue where players could encounter BAT errors when joining a Mercury Adventure
  • Fixed an issue where players were placed facing the wrong direction after dunking an item during public events
  • Fixed an issue where the Phoenix Dive Warlock Ability could be used to get out of the intended playspace
  • Helm of Saint-14 no longer affects allies when guarding with the Sentinel Shield Super
  • The Insurmountable Skullfort Titan Exotic now properly has three stat points
  • Projectiles from the Colony Exotic Grenade Launcher properly track enemies on PC when frame rate is set higher than 30 FPS

Komentarze

Aby dodać komentarz zaloguj się. Jeśli nie masz konta, załóż je sobie.
Tylko zarejestrowani użytkownicy mogą pisać komentarze.